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The Troll Pantheon

 
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Amaunator



Joined: 03 Dec 2005
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Location: Belgium ... innocuous but intrepid!

PostPosted: Mon Jan 07, 2008 4:25 pm    Post subject: The Troll Pantheon Reply with quote

Because of the World of Murloc, I've been drawn into the World of Warcraft like never before and have seen many a vague allusion to this or that phenomenon or culture. Couple this to the exhilirating read I got out of the Illustrated Travelogue and you get a bunch of questions and urges like I had to explore some of the parallel cultures and religions of particular races.

I was drawing up a spare character sheet for WoM of a troll character (not the troll character which addresses Randomdude in The Panda Pub, though Smile) and felt that I needed to dig deeper into troll Loa religion, but found that there was almost nothing to read up on!

Being creative and heavily interested, I started to do some research into the foundations of the idea of 'Voodoo' and the 'Loa' (or Vodou and the Lwa) that Blizzard itself drew upon to create a spiritist religion for the trolls.

The picture was very incomplete and the original, complex and all-encompassing religion I dug into, was so fragmentary itself that I could only pluck several things from it. I did however link some things up, and got myself a troll pantheon! I don't even know if I should be posting this here, but it is partly speculation and fiction (which I am going to use as a background for my trolls in WoM though Very Happy) and should thus be best at place here, though nobody should be withheld from commenting on it Smile.

It's not exhaustive or all-determining, but it gives a very good view of most of the Loa, to my mind, and I can see them being revered in a round-the-clock fashion, like many nature religions are, where every second of the day and every day of the calendar has a specific god or godess to give praise to.

I've tried to be consistent, because primal loa have a predominantly male or female gender, but every Primal Loa has Sub-Loa aspects that can be male or female. In these counter-gender, Sub-Loa explanations I've tried to stick true to the original gender of the Primal Loa. If that comes over as weird, know that I've had my doubts about it as well and could confuse you at times by switching genders Very Happy.


Quote:
The Primal Loa and Sub-Loa and their names


Bethekk
Bethekk has four aspects, as do all Loa. Her form is often resembled by either a panther or a lynx, thus inherently feline. Trolls therefore view all feline creatures to be aspects of Bethekk. She is mostly feminine and associated with the duality of giving and taking life, fire and snow and the home and the great outdoors. A wary, but dependable Loa, she makes her home in all things that wish not to be seen.

  • The first aspect of Ogou (soldier) Bethekk, and the most usual one, is her panther aspect that betrays her crude and callous nature, that of the prey and the predator. It is associated with the colour black and the direction East and harbours warriors and hunters. Above all she favours those who beseech her for raw strength and insidious strength. In this form Bethekk is often potrayed as being male, on the hunt and having an antropomorphic sly grin on her face. This loa is favoured for her savagery and is counted upon to be a product and producer of the cycle of life.

  • The second aspect of Ghede (life and death) Bethekk (sometimes called Yemájŕ, the gentle), is her panther aspect of mothers and cubs. Green and the South are predominantly her characters, like the green of a nest and the southern warmth that shelters the young and weak. Depicted as a standing, female with outstretched arms, she wishes to hold all the world as her child, inducing growth and fertility for both mothers and children, nature and all its offspring.

  • The third aspect of Petwo (hot) Bethekk (sometimes called Orünmíla, the prophetic one) comes from the Amani trolls: her lynx aspect and shifty, temperamental nature. A male form, represented by the mysterious West direction and the insolid colour gray, she is the godess of mystery and confidentiality, warder of many strange things that roam in the wilds and helper of devout trackers or seekers. Along with her first aspect, she represents the strength of man and the reticence of the woman, thus making her an asexual god of the home and the fire of the hearth.

  • The fourth aspect of Rada (cool) Bethekk is hardly known to the trolls, that of the snow lynx. She is heralded as being a colourless, formless feline being that stalks through the ice storms of the North. Again, a female aspect, Bethekk stands for the cold and harshness of winter, but in the same way, coupled with her savage, black aspect, represents the dual natural world and makes her the caretaker of duality. Not unimportant, this unknown and hardly seen aspect of Bethekk is often associated with magic and the flows of life that spring from its primitive nature, very reminiscent of the Nether. Along those lines, the blind seers do sometimes invoke Rada Bethekk for dream sight.



Shadra
Shadra is one of the most common of all the Loa among troll worship and often resembles spiders or insects in both ancient and recent sculpture. The small creatures are regarded to be gifted children of Shadra, though she calls all creatures her children. Shadra can be both the best and the worst that ever happens to you, but she is no foreteller or harbinger of fortune or misfortune. Instead, she deals with rain and earth and tends to crops and the forest instead of humans and their needs.

  • The first aspect of Ghede Shadra is that of the wood spider (sometimes called Samëdi, the dead keeper). Its direction is eastbound and refers to the colour brown, predominantly, but many shades of red to yellow to brown are part of this aspect of Shadra’s reverence. In this capacity Shadra doesn’t often show herself, being an old male aspect. Not feared, but often expected and anticipated, this spirit of death and fall accompanies burial ceremonies and cemeteries. The spiders that come forth from the trees in late september are all children of Shadra and are there to remind the trolls of the ruler of the forests. Above all, Samëdi hates the undead, for they deny her rule.

  • The second aspect of Petwo Shadra (sometimes called Bábálů Ayę, the feared) is that of the venomous spitting spider of the western lands of Kalimdor. Its colour is a dirty and yellow-like ocre and the few statues of Shadra there are in honour of this aspect, are all worn down by a skillfully maintained fire or acid. It represents illness and disease for trolls and humans and all animals, and decay and the instance of dying for nations, civilisations and power in general. Its aspect is feminely tinted, putting a sinfulness on female existence, perpetuating male dominance. When the two empires fell, the priests made many sacrifices of herbs and vegetables to Shadra Bábálů Ayę in hopes of keeping the troll race from dying out. Every new venture needs to be preceded by a prayer to this aspect of Shadra, or she might doom it from the start. Likewise, after birth and the rituals for Bethekk Yemájŕ, Shadra must be appeased so as not to take away the new life.

  • The third aspect of Rada Shadra (sometimes called Obátálŕ, the man-maker) is revered as the woodland spirit of plant and tree, illustrated with its roots deep in the earth and its leaves hanging over all life. This male aspect is shown as a white tree with relations to the north. Obátálŕ is said to have been the creator of life and living things, but not the creator of the universe itself. Even the handicapped and the senile must honour him for their existence and if a troll is outcast, only Obátálŕ can still be revered without invoking the wrath of the Loa. Shadra loves all her children and nurtures them by bringing clouds packed with rain to the land. Craftsmen dedicate their skill to Obátálŕ and ask for her to guide their hands.

  • The fourth and last aspect of Shadra (sometimes called Ôshun, earth-tendress) is a female broodmother. Her statuary is typically multifarious in colouration and plasticity of forms and figures. Her colour is a hue of red with orange and golden streaks. She makes her home in the south, in the midsts of the jungles of old and the treasuries of life. Her statues line the storage of artifacts and coins held by the great troll kings. For women, Oshun takes on another aspect though, for them she is not only wealthy, but also very beautiful and diplomatic, often a precursor of marriage and thus a protector of the unmarried. In general, priests and farmers revere her for bringing crops and good things from the earth, just like miners do with minerals and ores. She is the keeper of Azeroth.



Shirvallah
The predominantly male tiger Loa carries the taint of war and power in him and may strike out at all who do not worship him, with the singe and sting of fire. His name is uttered by the quick and the strong and if there is to be war, Shirvallah will be the first amongst Loa to fight the enemies of the reverent trolls. He is a trickster, however, and deals with prideful and powerful rulers as a fellow politician, his tongue being as swift as his feet.

  • The first aspect of Ogou Shirvallah (sometimes called Ogňun, the usurper), is his tiger form by which he is most known. His domain lies to the west and carries the colour of coal or ash. The male tiger knows all of warfare and ironmongery and makes his own bladed weapons. Strong tiger warriors of the trolls wield enchanted swords, which high priests infused with the essence of Ogňun. Those who smelt ores and forge weapons or images of metal, must have Shirvallah in mind, for he stands for the ruler of the forge and demands worship, being a feisty and easily foul-tempered Loa. Sometimes Ogňun is shown as even more vile and brutal than he already is and is called a destroyer and undoer, burning life in fire and spreading the ashes for new, worthier life. The red-hazed steam of life that comes from his picture forge is ubiquitous in the houses of the dead, for their decomposed bodies serve a next life.

  • The second aspect of Ghede Shirvallah (sometimes called Eshű, the pathtrodder), is the male aspect of the tiger being. He calls the east his home, where trolls reside and made great kingdoms and had great battles. His range is vast and his wisdom is great. He carries with him many ideas and had the ingenuity to first make roads and protect those that travel on them. He is double-coloured, being striped with both brick red and dust black. But he is also smart, and made more roads than needed, to confuse and weed out the weaker of mind. He teaches trolls to mature and consider their actions, whether they will bring fortune or misfortune. For some, statues of the erect Eshű are an omen of bad fortune, though they just as well may mean fortune. Therefore both a sitting and a standing Shirvallah statuette can be found in home altars. He is very important to all trolls, for he represents both the light of the sun and the dark of night.

  • The third aspect of Petra Shirvallah (sometimes called Legba, the swift or Shango, the furious) is a nightsaber cat with blue and white fur. He carries the power of fire and was the first to give it to the trolls and the races of the world. His speed and wit are unmatched in whatever terrain, though he prefers the northern wastes above all others. His power over all kinds of storms and mostly thunder and lightning, make him a fickle Loa, but overall he’s not a bad sort and forgives quickly. He has the confounding ability to be both cool and hot at the same time and leaves assailants stunned, and is thus the favourite Loa for assassins, rogues and tacticians. He does not really have a gender, but often he is described as being a woman, fickle and merciless, though quick to forgive and guardian of righeous fire.

  • The fourth and last aspect of Shirvallah is that of the bear. This aspect is definitely female and is the most pleasant form of Shirvallah, though bizarrely the least revered, for it stands for jolly, opulence and fortuitude. It is the herald of the purple and orange summer, the time where bears eat as often and as much as they can to stockpile for a cosy winter’s hibernation. In wintertime trolls make food sacrifices to Shirvallah to keep him fed, appeased and dormant. The bears reside in the warm south, though they are not far removed from their northern cousins, equally savage and powerful as them. Shirvallah is an integral part of parties and festivities and needs no special treatment other than that trolls enjoy parties whole-heartedly. The dancing bear is a common totem statue people draw out from storage when a party is soon to come.



Hir’eek
The slow bat Loa is one of the least known among the troll pantheon, but he carries a large burden. He is the depository of knowledge, history and the written language. Of course, next to language that is written, he was also in charge of the spoken tongue, and is thus remembered by his primary aspect of wind, for words fly from the mouth of idiots. Hir’eek casts down such fools, for he abides no weak of mind to speak to him. Therefore only priests, witch doctors and sometimes mages or other spellcasters call to him in deference, though he does not condone their practice of anything other than divine magic.

  • The first aspect of Hir’eek (sometimes called Oghma, the seeing) is that of the blind bat, who keeps records in his mind of all the things that has happened to him. The metaphor of the bat that finds its way out of a maze quicker than a mouse, serves to amplify the power of logic, deduction and blind reasoning. Hir’eek as such is a male aspect and prefers to be rendered in lively black and blue colours. He is a guardian of intelligence and the strong of mind. Though often slow in his endeavours, he foresees much before it happens and has a prophetic side to him, one that seers are drawn to more than to any other Loa. He is very proud, though, and does not suffer many people to speak to him, keeping to himself more often than not. Because he cares for the precocious trolls, he fears that the magic they try to wield will be their undoing, and has made it clear that he does not care much for magic. He is associated with the east, but this carries little meaning, for the moon he represents, is not as constant as the sun that rises from the east.

  • The second aspect of Rada Hir’eek (sometimes called Mueh’zalá, the unforgiving) is his eagle form. The eagle sees all from his high vantage point and, female in this respect, for women must oversee the workings of the house, the children, the aged and their husbands, and decides who lives and who dies. Like a bat in the night or an eagle by day, Mueh’zalá takes the dead to the lands of Ghede Shadra. Like spirits, the children of Rada Hir’eek fly skywards and screech or bemoan the fate of the dead. In burial ceremonies, trolls will don a mask of eagle feathers and bat ears to cry solemly for the departed. As such, he stands also for sorrow and complaints, mercy and contemplation. His favourite colours are the wily colours of mist gray and sky blue, while he himself resides mostly in the northern climes.

  • The third aspect of Ogou Hir’eek (sometimes called Iansan, lothspell) is that of a spectral bat with sharp claws and a blood-stained beak. Like the fury of a woman scorned, Iansan can tear through lies and deceit with a red-hot beak as a blade can cut through butter. He is the fearsome defender of truth, justice and balance. When there is a tribal gathering, the priest must consecrate the area to Iansan to preserve the living from his wrath should they speak falsely. When his wrath is imminent, winds will roar and storms will abound, especially in Stranglethorn vale his tempests were known to cause severe destruction – therefore south is his chosen domain – , making truth a holy oath of good will towards the Loa for all trolls. Any who wish ill to an enemy swear before Ogou Hir’eek.

  • The fourth aspect of Ghede Hir’eek is far more commendable and fatherly to the living things upon the earth, for which’s achievements he has little regard, though he keeps all of them remembered. It is the grand things in life that are an aspect of Ghede Hir’eek. He is caretaker of the seas and interludes the world when spring is imminent. Because the spring winds often come from the west, he has been often carved out of west-facing rocksides to welcome the new life. As such, he is also the Loa of doorsteps, beginnings and entrances. Many a gate or door has small inscriptions dedicated to his name. Seeing how the dead things of the world must pass on through the last entrance into the shadowy realm of the Loa, he is the most supreme guardian. As such, he is the only Loa to have a fully trollish countenance, for trolls are children of him, and guard the gateway to the Loa.



Hethiss
The most revered and faceted Loa of all, Hethiss, has many faces such as the hydra has many heads. All Loa carry an aspect of the element water in them, but Hethiss is the very water of the world and the substance of which all is made, including the other Loa. They are all children of her and she was first to make the worlds, troll mythology would have it; not the Old Gods or the Titans, though they appear to be interchangeable aspects of Hethiss in some legends. Of the many things she stands for, Hethiss is the godess of love, sex, power and harmony.

  • The first aspect of Ghede Hethiss (sometimes called Ólňrun, the Sky Father) is a male basilisk. Her colour is white, at first glance, but upon better inspection her hard scales are rainbow-coloured. She is the all-creator, the wielder of the streams, rivers and sources of time and dominates over all. She has the most power of all the Loa and, when conflict between two arises, passes judgement. The undisputed abjudicator prefers peace and harmony above strife and warfare. There are often incidents between Shirvallah and Ólňrun because of that, but the two can often come to terms when they gather for more merry occasions, for Ólňrun is also the guardian of the arts and music, for she sang of the birth of life. Of all regions, she prefers the east.

  • The second aspect of Ogou Hethiss (sometimes called Hakkar, the soulflayer or Dambâla the backstabber), is the flying serpent, sometimes more reminiscent of a dragonhawk, but a winged serpent nonetheless. She is a woman, for all her troubles, and though being a matriarch, the power of the woman in troll society is diminished because of this aspect of Hethiss. All that slithers and crawls in the dust, is a creature of Hethiss and must be spared or killed ritually. Trolls know few sacred animals, but the serpent is one of them. Its quick sting and strong venom serve to remind them of how one bite can kill. Women are usually greener of skin, because they harbour more venom in their hearts, so it goes. The northern unknown is where Hakkar comes from. His form crawls in and out of rivers and weaves paths of time through the air at times, sometimes biting its own tail when it sacrifices itself to Hakkar and wants to feed its own children. Of all colours, blood-red is her favourite.

  • The third aspect of Petwo Hethiss (sometimes called Mamî-wátä, the benign or Lukou, the lover) is what gives life to all. This aspect is frequently represented by coiled snakes, their snake heads lovingly held together. The symbol of sex, love and pleasure, statues of Lukou are found in bedrooms of newly wed couples and when a couple wants a child, they often ask a priest to bless them in Petwo Hethiss’s name. You would consider her to be an ardourous god whose love is a kindled fire, but in fact it is a warm water stream of undying love that flows all around the world, from high to low and which gives water its ability to go from low to high in cloud form. Her colour is the bright teal or cyan that can be seen on forest and jungle troll flesh when they are pumping their blood like the waters of life through their bodies. Other tribes might assign other colours to Mamî-wátä, but for verulean-skinned trolls, which are dominant, this is her colour. She lives in the south. Healers invoke her powers when wounds are too severe for troll flesh to regenerate.

  • The fouth aspect of Rada Hethiss (sometimes called Ula’tek, the godess of serpents or Zanza, the tribal lord) is a shadowed presence of Hethiss. A spectral, trollish countenance in a colour that the living eye can’t detect is what she looks like, with a skin that seems to crawl with serpents. Everything and nothing is attributed to the lord or godess, for nothing is sure, not even the gender. Some say Hethiss came to Azeroth and made the first trolls of her own seed, but none know for sure. She is the void and forgetfulness, she can’t be caught or defined and flows like water around the rock that holds her back. Because of the riddling sense of Zanza, it is agreed she lives in the west.


I limited myself to one A4 page per Primal Loa, but I could write on about them endlessly now my inspiration's been set aflame. If some sentences seem out of place or totally unrelated, it is because I had to restrict myself. Very Happy
Do please excuse me for the lame 'blind bat' who keeps record of everything, though Very Happy. It was there in the original lore and I couldn't just erase it, now could I? Very Happy
_________________
the sun may melt the rain
may rinse the sky may sink
the clouds may meet the dirt
may drop your heart may heal

feelings of love you love
fluttering hearts you hate
revealing souls you love
breaking spirits you hate that

the sun...


Last edited by Amaunator on Mon Jan 07, 2008 9:21 pm; edited 1 time in total
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destron



Joined: 25 Aug 2007
Posts: 262

PostPosted: Mon Jan 07, 2008 8:44 pm    Post subject: Reply with quote

This really is quite excellent, and does a wonderful job of tying the gods of Zul'aman into the traditional pantheon.

If you don't mind, I might want to mention this when the travelogue gets to the Ghostlands.
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Amaunator



Joined: 03 Dec 2005
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Location: Belgium ... innocuous but intrepid!

PostPosted: Mon Jan 07, 2008 9:18 pm    Post subject: Reply with quote

I don't mind at all Very Happy. It was your ritual of the little Zhad under the auspices of the green Bethekk of the south that got me really thinking in the first place Smile. And I particularly liked your mention of magic and the Loa creating friction among trolls. Very Happy

It was mostly by your idea of separate colours and wind directions that I got the idea of specifying different Sub-Loa. It reminded me of the Aztecan gods that were specified in having a male and female, natural and elemental, dark and light, and hot and cool aspect. And since Hakkar was drawn from Quetzalcoatl, it wasn't so far a leap, and I kind of took it from there Smile.

There is a lot more you can attribute to the Loa. For instance, the Sub-Loa of Shirvallah of joy and festivity, can be related to the Pandaren bear gods Ursol and Ursoc, for, though not described, the bear is a ferocious animal as well (which shows his power in Zul'Aman, indeed Smile) and is not only a party animal. Also, I laughed at my own construction of the dancing bears Very Happy. But such is the Loa diversity, as it is with many nature religions: one thing ties into another and no Loa is completely self-sufficient though they all carry shreds of everything in them.

I would be thrilled and honoured if you would deem it powerful enough to create an air of mystique around Zul'aman, like you did with Zul'farak. Smile
_________________
the sun may melt the rain
may rinse the sky may sink
the clouds may meet the dirt
may drop your heart may heal

feelings of love you love
fluttering hearts you hate
revealing souls you love
breaking spirits you hate that

the sun...
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destron



Joined: 25 Aug 2007
Posts: 262

PostPosted: Mon Jan 07, 2008 9:28 pm    Post subject: Reply with quote

Actually the idea of separate directions and associated colors was something else I borrowed from Mesoamerican mythology. I've always had a fascination with the Pre-Columbian Americas, and some of it shows through in the travelogue.

I actually don't think I'll go into the Amani trolls all that much, but I will spend some time covering them. Ghostlands is kind of a crowded zone as is, and it would be difficult for Destron to have much communication with the Amani.
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Amaunator



Joined: 03 Dec 2005
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Location: Belgium ... innocuous but intrepid!

PostPosted: Mon Jan 07, 2008 9:40 pm    Post subject: Reply with quote

Yes, the new zones (just like the Outland zones) are much larger than the old zones. Maybe you can dedicate a part 1 and part 2 to each zone so as to compensate for the increase in size. I just hope for you that Northrend zones aren't twice as large either Very Happy.

It's a pity you can't go inside Zul'aman, really. That would have been great. I've been feeling the urge to indeed write about the instances like you did about the zones themselves, but I think the style would be entirely different (and I don't currently have access to WoW, so it would be difficult to do any other instance than Scarlet Monastery, with which I'm intimately familiar Very Happy).
_________________
the sun may melt the rain
may rinse the sky may sink
the clouds may meet the dirt
may drop your heart may heal

feelings of love you love
fluttering hearts you hate
revealing souls you love
breaking spirits you hate that

the sun...


Last edited by Amaunator on Fri May 22, 2009 7:18 pm; edited 1 time in total
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destron



Joined: 25 Aug 2007
Posts: 262

PostPosted: Mon Jan 07, 2008 10:13 pm    Post subject: Reply with quote

I'm actually intending to keep the entries for the Azuremyst Archipelago and Quel'thalas about the same length as normal (though they'd be on the long side probably, like my entries on the Barrens or Stranglethorn). However the stuff in Outland proper will be substantially longer than the older zones. I'm going to divide the Outland chapters into four sections instead of just three.

On another note, I think it'd be great to have something written about the instances in a completely different style. Once you got WoW access, I'd say you should go for it.

I'm going to stop here, since this is getting dangerously close to a threadjack.
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Amaunator



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Location: Belgium ... innocuous but intrepid!

PostPosted: Tue Jan 08, 2008 9:41 pm    Post subject: Reply with quote

As long as we keep on talking about something that is troll-relevant, I won't mind Very Happy. I'm not foul of thread-jacking myself, so I can suffer it from others as a sportive person Wink.

How old do you think trolls can become? I've absolutely no clue and there is no definite answer on WoWWiki or any other source. The least I have is Zul'jin's age (which in itself is a guess...) to go by. He is said to be an 'old' troll, yet still strong enough to pose a serious threat as warlord to 10 level 70, pvp-geared players? Rolling Eyes Laughing
_________________
the sun may melt the rain
may rinse the sky may sink
the clouds may meet the dirt
may drop your heart may heal

feelings of love you love
fluttering hearts you hate
revealing souls you love
breaking spirits you hate that

the sun...


Last edited by Amaunator on Fri May 22, 2009 7:19 pm; edited 1 time in total
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destron



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PostPosted: Tue Jan 08, 2008 9:52 pm    Post subject: Reply with quote

All the accounts I've seen say that trolls have a lifespan slightly shorter than humans.

But you know, the candle that burns twice as bright...
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Amaunator



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Location: Belgium ... innocuous but intrepid!

PostPosted: Tue Jan 08, 2008 10:27 pm    Post subject: Reply with quote

Damn, that totally spoils my troll's timetable Surprised.

Which accounts, if I may ask Wink.

Would account for their gigantic population though (never mind that trolls are the least played WoW race Very Happy).
_________________
the sun may melt the rain
may rinse the sky may sink
the clouds may meet the dirt
may drop your heart may heal

feelings of love you love
fluttering hearts you hate
revealing souls you love
breaking spirits you hate that

the sun...
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View user's profile Send private message MSN Messenger
destron



Joined: 25 Aug 2007
Posts: 262

PostPosted: Wed Jan 09, 2008 12:23 am    Post subject: Reply with quote

The lifespan of the various races pops up every now and again on the RP forums. Here's the Wowwiki version of it:

http://wowwiki.com/Lifespans

I think the trollish lifespan is gathered from some of the pen and paper WoW books.
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Amaunator



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PostPosted: Wed Jan 09, 2008 8:23 am    Post subject: Reply with quote

Oh! I hadn't seen that wiki page before Very Happy. Jolly good! Very Happy
_________________
the sun may melt the rain
may rinse the sky may sink
the clouds may meet the dirt
may drop your heart may heal

feelings of love you love
fluttering hearts you hate
revealing souls you love
breaking spirits you hate that

the sun...
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View user's profile Send private message MSN Messenger
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